Apex Legends Mobile is without a doubt with Diablo Immortal one of the best mobile games out there . And it is that a large part of its success lies in the technical deployment of these titles that could easily rival some console games. If you don’t believe me, I challenge you to put the graphics of this incredible FPS to the maximum so that you can see how it can compete without messing up with its big brother on PC. But it is that the thing is not only in the visuals since we can also activate the 60 FPS in Apex Legends Mobile . Would you like to know how? Well, welcome to MrAppsGeek , throughout this simple article we will teach you howenable 60 frames per second in this EA mobile game .
Requirements To Activate The 60 Frames Per Second In Apex Legends Mobile 2023
- Soc: Snapdragon 855
- OpenGL 3.1 or higher
- 4 GB of free space
- At least 4 GB of RAM
- iPhone 10 or later
How to Activate 60 FPS In Apex Legends Mobile Step by Step 2023
The first step would be to access the game settings which is located at the bottom right of the Home screen.
Enabling 60 Images Per Second In Apex Legends Mobile Easy And Fast 2023
Once inside “Settings” we will have to enter “Screen” and this is where we can configure the control of frames per second with the following parameters:
- Balanced: 30 FPS.
- High: 40FPS.
- Ultra: 50FPS.
- Extremely High: 60 FPS.
- Finally we will click on “Confirm” .
If we raise the frames per second, a message will appear indicating that our Smartphone will overheat and use up more battery.
This is something normal since the game will have to process more images per second , which has a direct impact on over-effort, which translates into heat and higher energy consumption . In that case, I advise you to follow these tips to save battery life on Android to the maximum .
It should be noted that if we activate the original graphics (maximum quality) in the game, the FPS will automatically drop to “Balanced” since it is currently not possible to maintain 60 frames per second in Apex Legends Mobile while keeping the graphics at maximum due to the heat generated .
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